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About Traditional Art / Hobbyist Juan PabloMale/Argentina Recent Activity
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Today I feel like talking about S&M.
And by that I mean Pokemon Sun and Moon. But you knew that already. I mean, what else could S&M possibly stand for, right?
So, yeah. The 7th generation of the Pokemon core series came out last month, to considerable success. I played it for the better part of the last few weeks myself. Having already completed the main story and most of the post-game content, I decided that it's time for me to share my (spoiler-free!) impressions.

Basically, this is the best Pokemon game I've ever played. That's not to say it's perfect, but it came pretty close in my book, and I thoroughly enjoyed my time with it. Let's break it down, shall we?

THE GOOD

-Story and characterization: I think this is the first Pokemon game that actually made a serious effort in making the characters you meet memorable. In the past, gym leaders and the such were confined to their small, self-contained gyms, and the extent of your character's interaction with them was essentially limited to battling them once, claiming their gym badge, moving on and forgetting they even existed. In S&M, however, the gym leader equivalents actually appear several times over the course of the game, and are way more involved in the progression of the game's storyline. In my opinion, this alone makes for a richer and more interesting experience than what past entries had to offer. So, yeah. I really liked S&M's colorful cast of characters. And I fondly remember every single one of them.

-Music: Pokemon games usually feature a great soundtrack, and these new entries are no exception. There's a lot of good stuff here. In fact, I'm listening to the soundtrack right now, as I'm typing this!

-The world: Alola is a fun place to explore. There are lots of sights to see and environments to navigate. The game is visually quite impressive, despite the admittedly aging hardware running it. The fact that the developers finally ditched the old grid-based movement system and gave all characters more realistic human proportions only makes it all better and adds to the immersion factor in my opinion.

-Ride Pokemon: The long awaited replacement of the old and outdated HM system of previous generations. Finally, "HM slaves" are no more. It was about time!

THE BAD

-Festival Plaza: Sure, it's a side thing that can be ignored for the most part, but considering on-line play is tied to it, I feel like it still needs to be said: the Festival Plaza is slow, clunky, grindy, and just plain unfun. An experiment gone wrong. It just feels like an underdeveloped idea that needed more time in the oven.

-Framerates: This game pushes the 3DS hardware to its limits, and that becomes particularly evident pretty much anytime there's more than two pokemon on the battlefield. And let's not even speak about the Battle Royal. You can almost count the frames on those!

-The main character's facial expressions: Or rather, the lack thereof. Your main character can't emote. 99.9% of the time it's just this blank, borderline lifeless stare with a goofy smile plastered on. Even when the world around them is crumbling. Geez, show some emotion! Frankly, it can get somewhat distracting at times, particularly in the more dramatic scenes.

-...And that's pretty much it, I think!

Overall, this was a solid entry (the best one yet, if you ask me) in the Pokemon series. Sure, it's heavy on story and cutscenes, but I didn't mind it. I enjoyed these characters and their interactions a lot, and I would certainly not mind seeing them again in a possible sequel.
I felt like writing about my dream ports. That is, ports of video games that could only exist in my dreams. Because a man can dream, right? >.>'
Anyway, in no particular order, here we go:

1) Super Mario 64 for Nintendo 3DS:
It doesn't even have to be retextured or anything. Just a straight port with stereoscopic 3D would be more than enough. It could even be part of the long discontinued "3D Classics" label. Alas...

2) La-Mulana for Nintendo 3DS:
The only reason it doesn't exist is because the devs had no idea how to make it happen. It only barely made it to WiiWare back in the day, and that was only after stripping it of its infamous bonus dungeon of hell.

3) Ori and the Blind Forest for Wii U:
Beautiful metroidvania-esque game that would feel so at home on a Nintendo console. Except that it's Microsoft's so... yeah. Never going to happen.

4) Banjo-Kazooie and Banjo-Tooie for Nintendo 3DS:
A remaster of these two games in the vein of Ocarina of Time 3D and Majora's Mask 3D would absolutely shine on the Nintendo 3DS. Except, well... same issue as Ori.

5) Undertale for either console:
For this one, I think a reimagining would be the way to go. Perhaps in full 3D, but with blocky N64/PS1 era graphics to preserve the old-school vibe. Could include the original, untouched game as an unlockable for purists. Chances of happening: morbidly obese.

Well, I think that's about it. If anyone wants to share their own dream ports, feel free to do so!
Ori and the Visually Impaired Forest
So, here's this thing I made around the time the original Ori and the Blind Forest (a 10/10 metroidvania that's available on Steam) was still quite new. This project was relatively short-lived, and I held off on uploading what I had completed before I mercifully pulled the plug because, well, it was just terrible. Which is why it went straight to the Scraps folder.
...Enjoy? :\
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deviantID

GeminiSaint-FM
Juan Pablo
Artist | Hobbyist | Traditional Art
Argentina
Current Residence: Argentina
Favourite genre of music: Videogame/anime soundtracks
Operating System: Windows 7
MP3 player of choice: Winamp
Favourite cartoon character: Saga of Gemini
Interests
Today I feel like talking about S&M.
And by that I mean Pokemon Sun and Moon. But you knew that already. I mean, what else could S&M possibly stand for, right?
So, yeah. The 7th generation of the Pokemon core series came out last month, to considerable success. I played it for the better part of the last few weeks myself. Having already completed the main story and most of the post-game content, I decided that it's time for me to share my (spoiler-free!) impressions.

Basically, this is the best Pokemon game I've ever played. That's not to say it's perfect, but it came pretty close in my book, and I thoroughly enjoyed my time with it. Let's break it down, shall we?

THE GOOD

-Story and characterization: I think this is the first Pokemon game that actually made a serious effort in making the characters you meet memorable. In the past, gym leaders and the such were confined to their small, self-contained gyms, and the extent of your character's interaction with them was essentially limited to battling them once, claiming their gym badge, moving on and forgetting they even existed. In S&M, however, the gym leader equivalents actually appear several times over the course of the game, and are way more involved in the progression of the game's storyline. In my opinion, this alone makes for a richer and more interesting experience than what past entries had to offer. So, yeah. I really liked S&M's colorful cast of characters. And I fondly remember every single one of them.

-Music: Pokemon games usually feature a great soundtrack, and these new entries are no exception. There's a lot of good stuff here. In fact, I'm listening to the soundtrack right now, as I'm typing this!

-The world: Alola is a fun place to explore. There are lots of sights to see and environments to navigate. The game is visually quite impressive, despite the admittedly aging hardware running it. The fact that the developers finally ditched the old grid-based movement system and gave all characters more realistic human proportions only makes it all better and adds to the immersion factor in my opinion.

-Ride Pokemon: The long awaited replacement of the old and outdated HM system of previous generations. Finally, "HM slaves" are no more. It was about time!

THE BAD

-Festival Plaza: Sure, it's a side thing that can be ignored for the most part, but considering on-line play is tied to it, I feel like it still needs to be said: the Festival Plaza is slow, clunky, grindy, and just plain unfun. An experiment gone wrong. It just feels like an underdeveloped idea that needed more time in the oven.

-Framerates: This game pushes the 3DS hardware to its limits, and that becomes particularly evident pretty much anytime there's more than two pokemon on the battlefield. And let's not even speak about the Battle Royal. You can almost count the frames on those!

-The main character's facial expressions: Or rather, the lack thereof. Your main character can't emote. 99.9% of the time it's just this blank, borderline lifeless stare with a goofy smile plastered on. Even when the world around them is crumbling. Geez, show some emotion! Frankly, it can get somewhat distracting at times, particularly in the more dramatic scenes.

-...And that's pretty much it, I think!

Overall, this was a solid entry (the best one yet, if you ask me) in the Pokemon series. Sure, it's heavy on story and cutscenes, but I didn't mind it. I enjoyed these characters and their interactions a lot, and I would certainly not mind seeing them again in a possible sequel.

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:iconmariusofthesea:
MariusOfTheSea Featured By Owner Jan 25, 2017
Happy Valentine's Day, an Invitation

VALENTINE'S DAY GIVEAWAY by MariusOfTheSea
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:iconsammychan816:
sammychan816 Featured By Owner Jul 19, 2016
Happy Birthday.
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:iconbluerazormane:
BlueRazorMane Featured By Owner Jul 19, 2016
Happy Birthday!! =3
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:iconpaladin095:
paladin095 Featured By Owner Jul 19, 2016  Professional Digital Artist
Hey man felicidades pasala chido en tu dia!
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:icongjyyngii:
GJYYNGII Featured By Owner Jul 19, 2016   Digital Artist
Happy birthday!
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:icondingopatagonico:
DingoPatagonico Featured By Owner Jul 19, 2016  Hobbyist Traditional Artist
feliz cumpleaños! :cake:
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:iconigusholliday:
IgusHolliday Featured By Owner Jul 19, 2016
Happidy Birthday!!Have your cake and eat it tooAirborne Party :iconcakeplz: :icongiftplz:Blower fella (Party) birthdAy '09 fella (Badges) 
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:iconmichaelmas:
michaelmas Featured By Owner Jul 19, 2016  Hobbyist Writer
Congratulations! :cake: :airborne:
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:iconsansomon:
Sansomon Featured By Owner Jul 19, 2016  Student Traditional Artist
Happy Birthday !
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:icondragonsnake9989:
DragonSnake9989 Featured By Owner Jul 19, 2016  Hobbyist Digital Artist
Happy birthday! :D
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